#pragma once
#ifndef _EASYXRENDERER_H
#define _EASYXRENDERER_H
#include "Renderer.h"
#include "../../../third_party/EasyX/include/easy_wrapper.h"
#include "Logic/Player.h"

class EasyXRenderer:public Renderer {
private:
    int width, height;
public:
    EasyXRenderer() {
        width = 1600;
        height = 1000;
    }
    ~EasyXRenderer()override = default;

    void init(Renderer* renderer) override;
    void draw(Player*& player) override;
    void drawUI() override;
    void flush() override;
};

#endif
